Triggers
trigger/player_level_up
Player Level Change Trigger
Fires whenever a player's XP level changes (up or down).
Note: Use Compare node (oldLevel < newLevel) to distinguish level-up from level-down events.
Outputs
| Name | Type | Description |
|---|---|---|
exec |
exec | Fires when the player's level changes. |
player |
player | The player whose level changed. |
oldLevel |
number | Previous XP level. |
newLevel |
number | New XP level. |