Entity
15 nodes in this category.
Returns an entity's health, max health, and dead state.
Sets, kills, or damages an entity.
Returns information about an entity's type and name.
Returns an entity's current location and coordinates.
Gets or sets an entity's velocity vector.
Gets or sets the custom display name of an entity. Supports & colour codes.
Deals a specified amount of damage to a living entity.
Removes (despawns) an entity from the world without triggering death drops or death events.
Applies a potion effect to a living entity for a given duration.
Enables or disables the AI of a living entity. Entities with AI disabled stand still and do not attack.
Gets or sets an equipment slot on a living entity (armour, held item, etc.).
Teleports any entity (including players) to a location.
Gets the UUID string and type name of any entity.
Reads or writes custom persistent data stored on an entity (survives server restarts).
Checks whether an entity is a player and extracts the Player reference if so.