Player paper/player_get_food

Get Food

Gets the food level and saturation of a player.

Note: Food level 20 is full, 0 is starving. Saturation drains before food level, acting as a buffer. Use Set Food to modify these values.

Inputs

NameTypeOptionalDescription
player player The player to read food from.

Outputs

NameTypeDescription
food number Current food level (0–20).
saturation number Current saturation (0.0–20.0).

Examples

Check if a player is hungry

Trigger logic when food drops below 6.

  1. Get Food → food → Compare (< 6) → Branch